From export to Prefab: Bring your 3d asset to game engine, Tutorial for Blender Unity
Time stamps: 0:00 Intro 0:20 additional information about this content 1:05 how to export in Blender 2. 83 2:08 how to import the FBX in Unity 3:35 Unity: import settings 4:57 Unity: create materials, select shader, add texture 6:20 Unity: add collider 7:27 Unity: create prefab 7:49 outro , FBX, gameasset, 3dgame In this episode I will export an static 3d mesh in Blender as an FBX. I will import and adjust the asset in Unity so that you have an Prefab as a final product. In this video I will only talk about the export, import process for game production. I will show you my personal way what worked best for our game Kordex. Cheers 5 stesps before export (polishing): How create LOD for Unity: Import LOD for Unity:
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