Man of Medan Conrad, Unreal Engine
Hi all, it s a pleasure to share a character that I worked on in collaboration with many talented artists for the Dark Pictures Anthology. I worked on the hair and on the shorts. I made the beaten version of Conrad, the skin bruises and mouth tape. The game was made in Unreal Engine 4. Check out the images: The head, the costume and the lighting created by Stephen Lovell: Andrei Szasz worked on the vest and the shirt texture: , Andor Kollar 2018
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