Creating the handle of a Katana s hilt ( Tsuka) with ZModeler in ZBrush
In this quick tutorial, Im going to show you how to create the intricate woven patterns of a Japanese sword using the ZModeler tool in ZBrush. We are going to focus only on the handle (Tsuka) of the Katanas hilt (Koshirae), but you can take this idea further and complete a full sword or apply the same technique in a different project. 0:00 Intro 1:44 Making the Hilt Pattern 3:01 Using the ZModeler brush 5:23 Odd number for Multiple edge Loops 6:33 Assigning Polygroups 8:00 Using Dynamic Subdivision, Thickness 10:07 Adding Edgeloops 13:00 Using the Move Topological 14:23 Inflating the Pattern to add volume 17:04 Using the Array Mesh to Duplicate the Pattern 17:51 Extra Tip to duplicate meshes with Gizmo 20:31 Using Deformer Soft to tweak the roundedness of the hilt 21:21 Outro Find more about this tutorial and its resources at the ZBGs website:
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