Quake 2 Path Tracing, Ray Tracing Analysis: Retro Meets Nvidia RTX
This is fascinating Not only has Nvidia RTX tech been brought to bear on Quake 2, but the entire renderer has been rewritten with full pathtracing. In short, not just reflections, shadows or lighting but EVERYTHING is rendered here with ray tracing. So how well does it run and how does it look Join John and Alex for a detailed discussion. Subscribe for more Digital Foundry: Join the DF Patreon, support the team and work like this more directly and get pristine quality video
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