IGS 2007: Innovation in Indie Games w, Swink, Gabler, Chen, Mak, Blow
Part of the 2007 Independent Games Summit, held at the Game Developers Conference 2007 in San Francisco, March 2007: Innovation in Indie Games (Kyle Gabler, Experimental Gameplay Project; Jenova Chen, ThatGameCompany; Jon Mak, Queasy Games; Jon Blow, NumberNone; Moderator Steve Swink, Flashbang Studios) Join the luminary creators of the Experimental Gameplay Project at CMU, IGFwinning Braid, and the brilliant Everyday Shooter as they dissect innovation in indie games. How do we generate Earthshatter
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