Creating a Combat Knife Game Asset in Blender Part 2 Low Poly and UV Unwrapping
In the second part of this stepbystep game modeling series I ll walk you through taking our low poly knife model and UV unwrapping it in Blender. You ll learn how to specify how objects are unwrapped by manually adding seams to edges, how to modify and work with UVs, and how to look for UV stretching to make sure your textures will be applied without distortion. Watch Part 1 here: Watch Part 3 here: This game develo
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