Tutorial, Third Person Character Metahumans, Use Meta Humans as a 3rd person in game SWAP assets
Using the new metahumans as a 3rd person character blueprint. I ll walk you through a tutorial of how to setup the characters as a third person character in your game and how to swap assets: clothes, hair and other features in realtime. A great look at future Ue5 functionality. This is definitely exposing functionality that will be available in Unreal Engine 5. , unrealengine, metahumans, customassets, UE5, UE4, charactercreator Couple of things pointed out by Den Runner. Official UE docs are available here Also I use spine 3, 4, 5 for retargeting, however documents suggest using 2, 3, 4 and leveraging the pose Setting up and reviewing the MetaHumans project for the first time: 0:00 Intro 0:30 Demo of the MetaHuman swapping clothes and hair on the Third Person Character 2:19 Migrating MetaHuman assets to the Thi
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