Overgrowth Alpha 159 changes Wolfire Games
Preorder at Follow wolfire at David demonstrates some of the new features he added in the last week: Scripts can read string params as float or int Characters can have parameters Added some character parameters: aggression, block skill, block followup, damage resistance, attack speed and movement speed Character scripts can control animation speed Web views consume keyboard events if they have keyboard focus, e. g. typing WASD into a text field doesn t cause the camera to move Enemy AI directly queries the animation for appropriate block timing Enemies avoid each other more effectively More efficient dynamic shadow decals, using the base model vbo instead of constructing a new cropped vertex array
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