Michirus Terrible, Horrible, No Good, Very Bad Day Giantess Growth
So much research time to try and get more cinematic that this video is kind of inbetween it all. Before even learning of the awesomeness of raytracing I learned that all the lighting I did here that was faked was mimicking what raytracing would ve done anyways (This video still looks damn good though it s just my character style and lighting changed to be even better immediately after) I had to delay Neko vid remaster because I wanted to get the destruction understood further here and then bring it over to Neko vid. Also because my style was changing REALLY fast during these months as I started to find out ways on where I wanted to go with it. (Made a template for future videos too) Gravity Collider plugin made adding physics SUPER Easy like Michiru s hair. Added a sphere collision for her head and then clicked 2 things for the hair and didn t even need to adjust anything. Just worked This video was also a main testing ground for the plugin and helped get it close to
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