Super Mario Odyssey Trail Effect in Unity using Shader Graph
This is a tutorial on the setup and shader to create a trail effect like the one in Super Mario Odyssey on some objects. This effect can be used for all sorts of other trail effects like water trail and ripples as well as foot steps etc. Note that the camera rendering the particles has to render a solid black color as background Checkout my assets for more Tuts Materials and Shaders URP Material Pack Vol 1: URP Material Pack Vol 2: URP Material Pack Vol 3: URP Volumetric Fog: URP Outline Effect: Models and Tools Forest Pack 9 Types: URP Floating Islands
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