Guilty Gear Xrds Art Style : The X Factor Between 2 D and 3 D
While the quality of photorealistic realtime graphics in games is advancing daily to near featurefilm quality, Arc System Works RED team took a completely different approach with Guilty Gear Xrd in pursuit of an impressive art style that would stand out even in this competitive environment. The team s mission was to rebuild a classic 2D fighting game within a modern full3D graphical framework, while maintaining all of its oldschool 2D charms. In this GDC 2015 talk, technical artist Junya C Motomura wi
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