BLENDER EEVEE Real Time, Girl, 1 Part 2
Here is an updated model, render(s) of the original realistic girl I posted a while back. Put a new hair style on her and played around with the hair shader, this time using cardbased hair instead of particle hair. Also, through on some sun glasses and braces for kicks. As with my other videos, the baseline model is Genesis 8. 1 from Daz that I then modified in Blender. Likewise for the base textures they are TexturingXYZ on the 8. 1 model and then I added a few additional maps, shaders to emphasize some bump imperfections. This video is a composite of two screencaptures I took at 60fps and shows the model rendered in realtime EEVEE viewport. As you can see, it performs much smoother with the cardbased hair vice particle hair (no surprise). This is on a 3900X and 2080ti.
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