Shadow Naoto is a Fair and Balanced Character
Just block the mixup Just tech the throw Quick explanation for those of you that don t play Persona, don t know about Naoto s Fate mechanic. Naoto s opponent starts with 13 Fates at the beginning of the match, certain moves remove 1 or more Fate on hit. Any move used in a combo after the first will only remove 1 Fate except for shotgun. Shotgun always removes 6 Fate. Removes 1: 2C, 6D, 5th Shot, B Shots during Raid, Throw+Followup Removes 2: 2C, 6CD, 6B+D Removes 3: Last shot if only 1 bullet remains in your chamber, 5B+D Removes 4: Traps Removes 6: AntiS SP Pistol β, AntiS SP Pistol SB Once your opponent is at 0 Fate they can be instant killed by Hama or Mudo. Hama, Mudo will not instant kill if combo d into in the same combo that dropped their Fate to 0. This is why S. Naoto stops her combo and does Hama as oki. AntiS SP Pistol SB (The SMG + shotgun super) inflicts Silence and Fear, meaning you can t tech throws or use your Persona, which means no Bursting or using your DP if your character needs th
|
|