1068 Mortal Kombat II Plus ( ARC) Bosses (1, 2): Shao Kahn gameplay
Gameplay of the final boss Shao Kahn in Mortal Kombat II Plus, II+. A huge thanks to fellow boss enthusiast Torentsu for giving me his nvram so I could do this. If you like the kinds of vids I do, be sure to check him out as well: Shao Kahns moves: Shao Kahn s spear: B, D, F, LP Shao Kahn s grab: Hold HP for 3 seconds and release Shadow Charge: B, F, F, HP Shadow Charge Upside: B, D, B, HK Shao Kahn Fatality: D, D, F, HP Well, this is something pretty special. Id known of Mortal Kombat II Plus for a while; an ambition rom hack that was looking to make a definitive, even better version of MKII, with a lightcombo system, additional moves, increased AI, unlockable hidden bosses, endurance rounds, tagplay, and so much more. I didnt really take proper notice of it however until I saw one of Torentsus videos on one of the more recent versions of the game, where not only are the hidden ninjas now unlockable by certain prerequisites, but so are
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