3ds Max + Ty Flow TUTORIAL Create Cloth and Paper Simulations
In this tutorial, we explore a two different simple cloth and paper simulation setups using 3ds Max and TyFlow. In the first setup, I create a simple plane, assign a cloth bind operator, particle physics, and bind the particles together. By tweaking a few settings, the cloth object becomes more rigid like paper. In the second example, we birth a series of cloth strips and push an animated sphere through them. There are infinite possibilities of cool things you can do with cloth sims, so be sure to check thi
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