Game Asset Portable Speaker, Autodesk3ds Max, Substance Painter
Download all the original scene files and full tutorial on my Patreon page: Join the Patreon group for more : Special Thanks to my Patrons Aravise Michael Fitzpatrick Red Hector Cuevas Coon Vault Elvijs Dovans Saleh Pascal Richard Akalari Nikita Delfin Oppressor Craig Guy Nioavellir Максим Карамышев Lazo Satmari NinjaMeowster In this video I ll show you the complete workflow on how to model, unwrap, a Portable Speaker in Autodesk 3dsMax and then texturing it in Substance Painter. We ll begin by modeling our model, then we ll make the high poly version and unwrap the model in 3dsMax. After that, we ll bake the high and lowpoly versions and texture in Substance Painter. Link:
|
|