noise
int block10; float i, j; int ii; , ,sound import Pulse pulse; void setup() size(1280, 720); frameRate(30); noStroke(); pulse new Pulse(this); void draw() ii int(random(3000, block)); 0, 3000, block, 0. 01, 0. 3)); 0, 3000, block, 0. 05, 1)); while(ii 0) colorMode(HSB); fill(random(255), 255, random(100, 255), random(50, 100)); rect(iblock, jblock, block, block); i i + 1; if ( i width, block) i 0; j j + 1; if (j height, block) j 0; block int(random(10, 100)); 10, 100, ii;
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