Maya High Poly to Low Poly Tutorial Game Ready Barrel ( Maya, Photoshop)
In this tutorial I ll show you a high to low polygon workflow suitable for creating game art. You will model a high polygon barrel and then retopologize to create a low polygon version. You ll then use texture baking to create a normal map and create diffuse, roughness, metallic and normal maps in Photoshop. has prepared several packs of free photo references, 3DScans and 50 discounts for all of their portals for you guys Link: This tutorial is sponsored by
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