Karma XPU Quickstart Pt. 0 Preparing Our Geometry
Support us on Patreon: Its finally time we talk about Karma again. Nope not your spiritual system, but Houdini built in newish rendering engine. Its been making quite fast progress since the time its been released a few versions back, so in our opinion with KarmaXPU being in beta, its about time we take a few moments to reacquaint ourselves with its capabilities, workflows, pitfalls and fun aspects. In this tutorial well build a test geometry using Vellum, inspired by Alex Valentinas Work for Form Mag which in subsequent videos were gonna be using to dive deeper into Houdinis new rendering engine(s). Download Project File: 00:00 Intro 00:35 Drawing The Outline Curve 02:08 Preparing The curve 03:30 Grouping The Edge 03:52 Setting Up A Vellum Balloon 05:27 Vellum Solver Setup 06:22 Post Processing The Simulation 06:45 Measuring Mesh Curvature 07:19 Infamous Last Words
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