Raising Atreus for Battle in God of War
In this 2019 GDC talk, Sony Santa Monica s Hayato Yoshidome takes viewers through the process of designing and building a compelling AI sidekick that is as integral to the gameplay as he is to the story of God of War. Register for GDC: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more indepth talks from our archives.
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