Texture Maps Explained Essential for All Texture Artists
In this texturing video tutorial, we go through what the various texture maps are, such as diffuse, albedo, ambient occlusion, curvature, displacement, bump, and many more. Shader Maps Albedo, Color 01:15 Roughness, Glossiness 06:11 Displacement 09:37 Bump 11:37 Normal 13:14 Opacity 17:09 Metallic 17:42 Vector Displacement 21:02 Mesh Maps, Masks Cavity 24:11 Ambient Occlusion 26:01 Curvature 30:23 Thickness 31:30 Position 32:10 ID 34:30 Model by Simon Peloquin ww
|
|