Your First 3 D Character Rigging Torso And Legs 3ds Max CAT ( Part 1, 7)
Download Cooper 3D Model here: This 7 part video series will guide you through the whole process of rigging and skinning a 3D character from start to finish. At the end of this series, you will have an animation ready character, to be used for any kind of body animation. I will explain every step of the process in comprehensive detail so even beginners will not have trouble getting to the final result. Everybody can do this Getting into animation is tough and requires quite the determination and resilience, but these videos will help you guide you through this difficult process and make it easy for you. In Part One we will start rigging the character, by creating bones for torso and legs. You will learn, what is rigging, why we do rigs, how to set up bones properly, how to correctly place the bones, what is a pivot point and why it s one of the most important things during the rigging process and much more. We will be using 3ds Max CAT animation system for this. If you don t kn
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