3 ways of rigging a reverse leg (dog leg) in Maya
I was looking at some earlier projects that I did and I noticed that over the years I ve actually rigged a dog leg in quite a few different ways. So I decided to make a quick video demonstrating how you use 3 different methods to set a up a reverse leg. Of the three, number 3 is by far my favorite because I think it gives you the most flexibility as an animator. And as a rigger, it s pretty straight forward to set up. Apologies if the audio quality isn t the best, I recorded this early in the morning :)
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