Tomás Poveda Character TD , Rigging Reel, 2017
Rigging Reel of Tomas Poveda 2017 Personal Portoflio Web: Linkedin: Software used: Maya 2016 Animations done by my friend and amazing artist John Ortiz Pegasus (Modeling Rigging) Quadruped FK, IK Setup Advanced Hind Leg Setup Stretchy Legs Advanced Ribbon Spine (with 3 controls you can create any quadruped pose) Ribbon Neck Joints based facial rig (plus wires) No blendShapes Squishy Head Car (Rigging) NonLinear Deformers based rig (No joints used to rig the car) Advanced Tires Setup (AutoRevolve, AutoCollision, Dynamic Pivot, etc) NCloth Dynamic Antenna Setup (with fully control over its simulation properties) Stretchy Ribbon Tires (with sine control, volume control, etc) Texture Based Facial Rig Bee (Rigging Tools) Model by: Animum
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