Was Victoria 3 Successful
A detailed look at Victoria 3s launch, sales, reception playercount. Paradox seems to have a habit of being misleading, to put it mildly. I take aim at preordering, and prove that people were duped into buying an unfinished product with minimal ability to refund it through marketing. I do an indepth analysis of Victoria 3s playercount figures by comparing them to other games, as well as demolishing Paradoxs own playercount graph that they released during the making of the video. Patch 1. 2 came out, which fixes many of Victoria 3s problems and does a uturn on their hated direction of removing AI capitalist building, something which Piechucker warned them about from the very beginning. I originally made this video to discuss patch 1. 2 but I went deeper and did a full retrospective on Victoria 3s success or failure. This video also paves the way for Victoria 3s future. I analyse whether or not its possible for Victoria 3 to make a comeback and reach the playercount of Paradoxs ear
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