Game Makers Toolkit How (and why) Spelunky makes its own levels
Spelunky will always keep you guessing, by making a fresh set of 16 levels every time you play. In this episode we look at how creator Derek Yu strikes a balance between random and authored levels to make stages that always feel fun and fair and why it s important that this game never gives you the same level twice. Follow me on Twitter Follow Game Maker s Toolkit on Tumblr Support Game Maker s Toolkit on Patreon
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