Substance Designer Procedural Carved Wood (pt. 1 the wood)
In this 4part series we ll take a look at combining several substance graphs into a single procedural carved wood material. Each video covers a standalone subject. In this 1st video we make a procedural stylized wood material, with togglable ring styles and polish controls. Upcoming videos in the playlist: making our own chisel mark noise FX maps that can be reused in a variety of materials. creating a carving engine that will accept grayscale inputs and output them as procedural carvings. c
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