MAPS, How we CRUSHED some HUGE obstacles in our indie game (and you can too ), Devlog 1080p
Show your Support Get Exclusive Benefits on Patreon , sasquatchbgames Join our Discord Community , discord In this devlog video, we dive into the game development challenges that we faced recently in building a map system for our metroidvania game and how we were able to overcome them. We give 3 tips that got us through the hurdles, and hopefully will help you too if you find yourself in a tough spot during your own development journey. If you re new to our channel, we re Brandon Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia. Wishlist our Games: Wishlist Samurado on Steam Wishlist Veil of Maia In need of some Unity Assets Using our affiliate link is a great way to support us. It s free, and we get a small cut that helps keep us up and running:
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