Modelling a rim with turbosmooth in 3 Ds Max
Video tutorial of my way of modelling a car rim with 100 turbosmooth in 3Ds Max. Yes I messed up sometimes, accidentally deleted parts and so on, but in my defence, i didn t do a test model before i started recording. :) Image is rendered with Vray. Tire thread and text, symbol in the rendering is made with Vray Displacement. Note that I rarely visit youtube so if you want fast answers on any questions, email me at Visit my website Facebook page
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