Tomb Raider (2013) Development: Previs Mechanic Exploration
Even before Tomb Raider: Underworld launched, Crystal Dynamics was exploring what Lara s future could hold. Prior to landing on the idea of an origin story, the studio tested a wide array of gameplay concepts mechanics to see what felt fresh and exciting including melee combat, horse riding, and even a companion system. Check out some footage from the early concept phase of the 2013 reboot, ,TR25 Subscribe to our channel to keep uptodate with all things Tomb Raider and Lara Croft: Follow us on Social: Facebook: Twitter: Tumblr: Instagram: Google +:
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