Battlefield 4, Levolution, Flood Zone and Combat Hotspots, FTW September 2013
Matt Cuttle speaks with the lead MP designer for Battlefield 4, Thomas Andersson, to see the DICE level editor first hand and get exclusive info on the Levolution of a brand new map Flood Zone. The level editor shows the amount of detail and work that goes into each map. Combat hotspots have been recognised and the level design is suited accordingly. Each game mode is also carefully considered when it comes to placing objects such as vehicles and MCOMs. In this new map, level design is bas
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