The Broken Water Level of Teenage Mutant Ninja Turtles ( NES) Behind the Code
What collision detection Code investigation into the velocity and collision logic in the water level as well as some hitbox mistakes. If you would like to support this channel, here is a link to the Displaced Gamers Patreon page Twitter: Facebook: Instagram: Music by: 0:00 Opening 0:49 Level setup 1:10 Basic Object Collision 2:40 Bubbles and Current 4:33 Code Walk: Controller Input and Velocity Application 10:57 Code Change Proposal 12:41 Environmental Collision Detection 17:39 Conclusion and Outro , TMNT, Turtles, NES
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