TIMELAPSE Game Asset Old Door, Autodesk3ds Max, Substance Painter
Download all the original scene files on my Patreon page: Join the Patreon group for more : Special Thanks to my Patrons Aravise Michael Fitzpatrick dhiraj more Hector Cuevas Elvijs Dovans Valera Saleh pascal Richard Skye Jason Becker In this video I ll show you the complete workflow on how to model, unwrap, an Old Door in Autodesk 3dsMax and then texturing it in Substance Painter. We ll begin by modeling our model, then we ll make the high poly version and unwrap the lowpoly in 3dsMax. After that, we ll bake the high and lowpoly versions and texture in Substance Painter. Follow me: Artstation: Behance: Facebook: Pinterest: Dribbble: Instagram:
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