The Swords of Ditto Development Diary April 2016
Here s another of the videos we sent to Devolver while developing the game. In this video you can see: The work on the eventually defunct Pizza Restaurant dungeon. The work from this became the frisbeebased Trial Dungeons in the final game, albeit with a very different aesthetic. The early version of our map editor, which we use to create our dungeon and overworld layouts. The first set of enemy animations we put in (the zombie) Our colour swap shader editor Some concept work for a snow area which we had to cut
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