UE4 Replication Part 4: Multicast Rep Notify Unreal Engine
Unreal Engine Replication Series Part 4: Multicast RepNotify Part 4 of our replication series unlocks limitless potential with Mutlicast and RepNotify In this video, we dive deeper about how Actor Replication really works as well as introduce ourselves to a variable replication and how combining the power of variable replication with an event driven design can help us build a multiplayer game with proper clientserver communication to keep our game in sync Watch Next Part
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