3 D Modeling Pipeline: ZBrush, Substance Painter, and Maya
Hi Creators, Let s wrap up the female armor In this video tutorial, we cover the 3D Modeling pipeline. We ve modeled the object in ZBrush, we will use Substance Painter to bake and texture it, and bring it into Maya for final render. There s a lot to cover, so let s get started Software Used: ZBrush2022, Substance Painter, Maya 2023 Show your support if you want to see more tutorials like this click subscribe and share My website Find FREE downloads, my newsletter and more Check out my courses 3D Modeling for Beginners Maya Beginner: 3D Model the Leaning Tower of Pisa Texturing for Beginners Follow me on Social Media Facebook Community
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