JSRS3: Dragon Fyre New Reflections and Cartridge Sounds
This new video shows the difference between the so called reflections on an open field, in a city, village and in a forest. Also there are new sounds for inroom firefights and a test of a script for a sounds simulating cartridges falling on the ground, slap against walls or what ever. Tho as some weapons use caseless rounds, this effect would be unrealistic but I was really liking it so far. LJ
|
|