Animation Bootcamp: The First Person Animation of Overwatch
In this 2017 GDC talk, Blizzard s Matthew Boehm dives into the artistic and technical challenges of creating personality in first person animation for the robust and varied cast of Overwatch. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in
|
|