Adding Shadow Casting to Grass Baked with Compute Shaders 2020. 2, Unity URP Game Dev Tutorial
Works in 2020. 2 Grass is one of those things that s deceptively difficult to implement. I ve taken a stab at it in this series of videos, showing how to generate grass blades using a compute shader, and animate it using the vertex function of a graphics shader. In this video, I modify previous scripts to add shadow casting to the grass blades, as well as show a trick to lighten shadows without global illumination. Subscribe for weekly game development videos Join my Patreon for extra influence over topics, early access to videos, downloadable project files, and more Check out my website for a searchable list of tutorials Twitch Twitter Discord Instagram Reddit TikTok
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