Real time Procedural Volumetric Fire Demo, 1
WebGL demo: We present a method for generating procedural volumetric fire in real time. By combining curvebased volumetric freeform deformation, hardwareaccelerated volumetric rendering and Improved Perlin Noise or MNoise we are able to render a vibrant and uniquely animated volumetric fire that supports bidirectional environmental macrolevel interactivity. Our system is easily customizable by content artists. The fire is animated both on the macro and mic
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