Kaleekos Pose Creation Series, Part 3: From Blender into Game
This is Part 3 in a series of videos explaining how to use Blender to create poses (single frame animations) for use in the Sims 3. Part 3 explains how to save a pose as a clip out of Blender, import that clip into a package, and then play it ingame. The prefixes required for pose names are: a for Adult Poses c for Child Poses p for Toddler Poses b for Baby Poses ah for Adult Horse Poses ad for Adult Dog Poses al for Adult Large Dog Poses ac for Adult Cat Poses cf for Foal Poses cl for Puppy Pos br, br,
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