Dynamic sculpting: SCULPTING a LICKER in ZBRUSH, Timelapse 3 D Modelling
Created in Zbrush and Rendered in Maya, Keyshot. Here is the process to model a Licker from Resident Evil in Zbrush using only Zbrush for modelling and Maya, Keyshot for rendering. I hope you enjoyed the video :) Please LIKE and SUBSCRIBE for more content SOCIALS Twitter Instagram Artstation HASHCENTRAL, zbrush, Marmoset Toolbag, game development, digital sculpting, game industry careers, zbrush tutorial, character design, zbrush sculpting, zbrush characters, zbrush 2021, texturing, marmoset, 3d sculpting, character modelling
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