How to make a Flamethrower in Houdini, Pyro FX + Karma
In this tutorial, I ll show you the simplest way to simulate a, flamethrower in, Houdini I ll show you how to create a custom source with a particle system and then use the pyro solver to simulate a flamethrower. I ll use, Karma in the Solaris to render the project and finally, we do a basic setup of compositing inside the, Nuke. This tutorial is perfect for beginners artists who want to improve her, his PyroFX knowledge but also some parts might be useful for more advanced artists too Contents of this video: 0:00 Introduction 0:54 Open the project 1:59 Prepare gun model for particle system 6:00 Create POP Network 7:10 Create a custom Trail node 17:00 Build PyroFX setup 34:04 Build the Fire Shader 37:17 Build Solaris(USD) setup to render the project with Karma 48:15 Improve the Flamethrower setup for Environment interaction 59:03 Compositing with Nuke Project Files : Gun 3D Model: , flamethrower, pyrofx, fire, flame, houdini, tutorial, karma, usd
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