Red Dead Redemption SPU LLVM Improvements, RPCS3 PR, FSR 4 K 60 FPS, i9 11900 K Test
New PR: SPU LLVM Improvements i9 11900K, RTX 3080, FSR Upscale, 4K Recording Almost the same performance as the master build RPCS3 Alpha PR PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (LLVM) Accurate RSX reservation access: false Asynchronous Texture Streaming 2: false Enable thread scheduler: false Lower SPU thread priority: false SPU loop detection: false SPU Block Size: mega SPU Cache: true Renderer: Vulkan Write Color Buffers: false Use GPU texture scaling: false Multithreaded RSX: false Enable Buffering: true Enable Time Stretching: true Relaxed ZCULL Sync: true Driver WakeUp Delay: 100 Vblank Rate: 120 Resolution Scale: 200 Red Dead Redemption: Game of the Year Edition BLES01294 Yuzu, Switch Emulator, Switch, SWITCH, Switch Emulation, YUZU, Yuzu Early Access, Wii, Wii Em
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