From Spyder to Sackboy: A Big Adventure in Interactive Music
In this 2021 GDC session, game composer Winifred Phillips breaks down the interactive design of her music in these two games. Register for GDC 2022, inperson in San Francisco, March 2125, 2022: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more indepth talks from our archives.
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