Easy Grass Occlusion in UE4
Today we re learning an easy grass occlusion method in UE4. By utilizing Runtime Virtual Textures, we can hide the grass underneath rocks, floors, and large sleeping cats (basically any mesh in your scene) Runtime Virtual Textures Tutorial: Landscape Communication: Discord: Patreon: Twitch: Twitter: Computer Specs: Ryzen 3900x 12core CPU MSI Geforce RTX 2080 Super 64GB Corsair RAM One of those fancy nvme m. 2 SSD s Programs of choice: Unreal Engine 4 (Game Dev) Blender 2. 8 (Animation and Modelling) OBS (Video, screen capture) Davinci Resolve (Video editing) Adobe Photoshop (Graphics and Texturing) Quixel Mixer (Texturing) ProTools 11 (Compositions and mixing) OldSchool Runescape (Chillax time) Filmed using: Sony A7s2 body Sony 2470mm f, 2. 8
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