Comic style outlines with geometry in ZBrush
In this short video tutorial, Im going to share a quick tip to create comicstyle outlines in ZBrush using geometry. You can achieve a very decent comic look using the Comic material I shared in this tutorial but this additional tip allows you to control the outline to make it more consistent or even sculpt the thickness yourself Also, it works as an outline on any material so you dont need to rely on the comic shader; ) Download the comic style shader from the description of this tutorial: 0:00 Intro 1:04 How to make the outline 2:10 Seeing inside the model 2:52 Giving colour to the outline 4:01 Enabling and Disabling Double 5:27 Using inflate to adjust the outline 7:03 Using a Move brush to increase the thickness 7:10 Smoothing the details 7:29 Bringing some of the details back 8:00 Final result , 65039
|
|