Making a First Person Shooter. Episode 1: Basics UNIGINE Livestream with an Expert
Getting started with UNIGINE Engine In this livestream series, learn how you can create your firstperson shooter (FPS) on UNIGINE. Get UNIGINE 2 SDK: In this episode you will see how to: use an existing C, player controller component set up a firstperson view of the weapon implement shooting mechanics and basic effects of hitting the environment make a HUD for the sight and player stats Project repository:
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