Half Life Alyx No VR Mod Progress Update, 9
Change Log: Collisions a). In the original HLA build, when you run it by using the novr command, the player clips teleport clips (invisible walls that blocks the player from accesing some notallowed areas) are not working properly. A fix was made at the engine level in order to solve globally this issue. b). In the original HLA build, there are parts (in mostly all the maps) in which the player gets completely stuck, and you need to use NOCLIP in order to restore the player position. This was fixed by resoring the original engine function that checks for player stuckness. c). In the original HLA build, the doors trespass the player. Now all the door entities should collide in a proper way with the player collision bounds. Script Generated Ladders In order to get working novr ladders (on the original HLA build), you need to add a specific ladder texture to a specific entity and then rebuild the map. This can be a heavy and long process due the map compi
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