Resident Evil 6 Leon Gameplay Underground
Read more commentary from Eiichiro Sasaki, Director of Resident Evil 6: This was actually one of the first three stages we created two and a half years ago, along with Chris s arrival in Lanshiang at the start of his campaign, and a stage where Jake is chased by the Ustanak. This was at a time when we were trying out different things in terms of technology and direction. With this stage we wanted players to experience the fear of walking through the darkness. Light and shadow play a very impo
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